Effective date: 9 October 2026
Developer: atlascodelab
Android package: com.atlascodelab.sunline.runner
Your game progress stays on your device. Sunline does not require an account or a connection to a gameplay server.
The ad-enabled game uses Google Mobile Ads and Google User Messaging Platform. Those services can process advertising, device and network information. Their use depends on age eligibility and applicable consent choices.
Questions? Contact hello@atlascodelab.shop.
1. Information stored on your device
Sunline saves coins, experience, levels, characters, cosmetics, equipment, achievements, missions, challenges, reward claim dates, run records and settings locally. It also keeps ad reward receipts to prevent duplicate rewards and a self-reported age group for advertising configuration. A previous valid save may be retained as a recovery copy.
These gameplay records are not sent to an atlascodelab gameplay server. The game has no player accounts, cloud saves, chat or user-generated content. Device and display information is used locally to choose graphics settings. atlascodelab has not added its own analytics or crash-reporting service to the game.
2. Google advertising and consent services
The ad-enabled game includes Google Mobile Ads and Google User Messaging Platform (UMP). Google's SDKs may process:
- Device or advertising identifiers and device information.
- IP addresses and approximate location derived from network information.
- App interactions, advertising requests, impressions, clicks and reward responses.
- Diagnostic and performance information used for service delivery, measurement and fraud prevention.
- Consent choices where Google’s consent platform is used.
Sunline requests non-personalized ads. This does not mean Google processes no data. Non-personalized advertising can still use information for ad delivery, frequency management, measurement and fraud prevention.
Google processes information under its own terms and policies. Please review Google’s Privacy Policy and Google’s advertising privacy controls.
3. How ads appear in the game
Rewarded videos are optional and require an explicit choice. Eligible offers include reviving after a collision, doubling settled run coins and receiving an extra daily bonus. Occasional interstitial ads can appear between completed runs; they do not interrupt active gameplay.
There is no global advertising on/off switch. Advertising availability depends on connectivity, ad inventory, age eligibility and consent requirements. Core gameplay remains available offline. Sunline currently has no in-app purchases, subscriptions or paid currency.
4. Consent and privacy choices
Where required, UMP presents Google's consent information and choices before ad requests are allowed. The game requests ads only when Google's consent system permits them. If privacy options are required, you can reopen them through Settings → Ad Privacy Choices.
You can also use the advertising privacy controls provided by Android and Google. Changing a preference or clearing local game data does not delete information already held by Google; consult Google's controls and privacy policy for those requests.
5. Age group and intended audience
Sunline is intended for teens and adults aged 13 and over. The production game asks for an age group at first launch: under 13, 13–17 or 18 and over. It stores this choice locally; it does not ask for a date of birth or verify identity.
Unknown age and under-13 choices do not initialize advertising. Teen requests use under-age-of-consent settings and non-personalized advertising. All requests are configured with a maximum ad content rating of T. You can correct your age group in Settings.
6. Storage, retention and deletion
Local progress remains on your device until you clear the app’s data or uninstall the game, subject to operating-system behavior. The game disables Android’s platform app-data backup. Clearing data or uninstalling can permanently remove progress; atlascodelab does not hold a server copy to restore it.
Information processed by Google is retained under Google's policies. Sunline cannot directly erase information held by a third-party provider. Contact that provider or use its privacy controls for such requests.
7. Permissions and security
The Android game uses internet/network access for advertising and consent services, vibration for optional haptics, and advertising-related permissions supplied by Google's SDKs. It does not request camera, microphone, contacts or precise location access.
Local transactions and reward receipts are used to preserve game progress. No software can guarantee protection against every device failure, unauthorized modification or loss of local data.
8. This privacy webpage
This page does not load analytics, advertising scripts, third-party fonts or tracking cookies. The web server may process standard request information, including IP address, requested page, browser user agent and access time, to serve and secure the website.
9. Updates to this policy
We may update this policy when the game or its data handling changes. The current policy will be available on this page, with an updated effective date.
10. Contact atlascodelab
For privacy questions or requests related to Sunline, email hello@atlascodelab.shop. Include enough information to explain your request; do not send passwords or private signing keys.